Critical Play project pitch

An autobiographical/meta project

For this project I will be further developing on my submission for the meta game brief which I decided to call Gameplay game.

[https://deadfish1225.itch.io/gameplay-game]

After typing this I realize that the title is quite misleading. Because the game does not focus on gameplay, instead it focuses on the player fixing the game. Locating the start button and placing the loading bar, after that the player is awarded by giving them a simple flower collecting game. I felt that this could instead be used to explore the difficulties of making a game. Show that the game needs the player’s help to put it back together and this message could be communicated with puzzles to solve.

Aims for the project

  1. To explore methods in world-building and indexical-storytelling in terms of 3D game design. -This is here because I plan to expand the game into 3D environments that allow the player to further understand difficulties of creating a game.
  2. Develop my meta-narrative skills with a focus on voice narration . – Due to the message of the game, this may be the only way to communicate the message. That is by breaking the fourth wall and talking to the player directly in some instance.
  3. To create a game that communicates the difficulties of the design process.-This is my chosen message to show through the game. It will be my aim to satisfy this with the chosen genre and elements I have shown above.

How the game will be expanded

The Gameplay game had two different levels/aesthetics attached, one was the broken unity loading screen and the other was a mock desktop that showed a window with a game in it.

Then the objective of the game will be the same, that is the player is tasked to start the game. They would progress towards this goal by solving puzzles that are related to loading a game, which may include manipulating a loading bar, placing letters of a title card and so on. Each puzzle will slowly transition from a 2D space into a 3D space. All the while the player will be accompanied by a voice-over narration that hints to solutions and will impart my message.

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